![]() ![]() When Skyrim was announced, I expected that the silly "I saw a mudcrab!" would be reconstructed into a more natural form of dialogue between the NPCs of the game world. Ambient dialogue makes the world seem alive, where NPCs seem like they are actually going about their lives and chatting with neighbors. Although the implementation was bad, ambient dialogue as an idea is wonderful and highly immersive. They were comical because they didn't seem like a real life conversation between two people. Intentionally negative thread titles aside, I have some valid criticisms.Įveryone remembers the goofy "I saw a mudcrab!" conversations from Oblivion. ![]()
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